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Interactive Dialogue


The Interactive Dialogue system allows you to create automatically-templated branching dialogue exchanges. Creating an Interactive Dialogue sequence functions similarly to branching: select a desired originating sequence, and click ‘Interactive Dialogue’.

This will automatically spawn, connect, and select a new Interactive Dialogue node on your Story Map.

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It will automatically open the Interactive Dialogue editor.

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This editor contains an initial prompt and response template. Upon clicking a prompt or response box, an input window will open where you can write Character, Parenthetical, and Dialogue elements.

To build out your Interactive Dialogue tree, hover over a box. Hovering over prompt boxes allows you to add or delete responses, and hovering over response boxes allows you to add new prompts.

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You also have the option of branching out of an Interactive Dialogue and in to a new sequence. Hover over any response box and select ‘New Sequence’. This will allow you to branch from the response to an existing or new sequence.

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